Creamy is an original stylized character created to explore the complete character art pipeline, including character design, 3D modeling and animation.
The goal of this project was to create a unique and recognizable character while developing skills in modeling, texturing and animation. From the initial design phase to the final animated result, the project focused on creating a character suitable for interactive and game-related experiences.
This project allowed me to gain experience in both the artistic and technical aspects of character creation, while building a stronger understanding of character personality, movement and visual storytelling.