Bumpers is a Minecraft arcade racing and combat project inspired by classic party racing games.
The project features custom 3D karts, power-ups, visual effects and gameplay systems designed to create fast-paced matches where players use unique abilities to gain an advantage and knock opponents out of the arena.
For this project, I was responsible for the modeling, texturing and implementation of the karts and gameplay assets. The power-up system includes abilities such as Dash, Jump and Spin, each designed to create dynamic interactions between players and encourage strategic use during matches.
In addition to the artistic work, I integrated the assets into Minecraft using tools such as Blockbench, ModelEngine, MythicMobs and Crucible, configuring the required systems to make the mechanics fully functional in-game.
This project combines game design, 3D art and technical implementation to create a complete multiplayer experience within Minecraft.